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Fatal Theory cover art
Fatal Theory cover art

Activates on Steam. Region: Global.

Fatal Theory

€0.65

Activates on Steam. Region: Global.

€0.65

In stock at its regular priceIn stock

Number of keysNumber of keys: 1
Up to 5 per order
  • Visa
  • Mastercard
  • PCI DSS compliant

Before you buy

Platform
Activates on Steam. You need a Steam account and the Steam app.
Region
Global: no regional lockREGION FREE
Languages
English
Delivery
To your account, usually within minutes after payment is confirmed

The StoryYou play as Nick Mayhem, who has just had his night RUDELY INTERRUPTED by news of the dead walking the streets and doesn't think twice before picking up a baseball bat and taking the fray head on! Soon Nick will find himself tangled up with screwy demon generals and their armies of hell, fighting his way to the head honcho with only a judgemental talking sword for guidance. Can Nick Mayhem save his city from destruction? Will he find love in a city mid-apocalypse?!? The GameWreak havoc through huge waves of enemies and 9 nifty boss battles. Execute chaotic special attacks by filling your rage bar and pulling off Street Fighter-esque button combinations. String together big combos and be rewarded with a big damage multiplier. Unlock 6 weapons and level them up to gain new special attacks to wreck fools with. Make cold cash by completing levels, spend it pumping up Nick's stats to get stronger. Do it all while enjoying an off-beat, darkly humorous story illustrated in cool comic book style. Features Fully illustrated, darkly humorous story mode Power up! Find new weapons, level them up to unlock devastating new special attacks, and pump up Nick's stats at the shop. Local multiplayer: co-op in arcade mode or duke it out in versus, with gamepad support for 1-2 controllers. Survival mode - destroy all comers, forever! Mod friendly: literally everything in the game can be reskinned. The HeartFatal Theory is a game crafted with love by two brothers who tried to make a simple 2D fighting game and got completely carried away. Matt coded the entire engine and game from scratch, did the bulk of the character animations, and illustrated the story. Adam wrote the dialogue, filled in the background art with life and detail, did the other portion of character animations and generally spit-shined things. The game has been in on-and-off development and various states of release for years, but we're proud to say this is the best version yet.

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