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Cosmo Rider cover art
Cosmo Rider cover art

Activates on Steam. Region: Global.

Cosmo Rider

Conversion7 · 2023

€1.81

Activates on Steam. Region: Global.

€1.81

In stock at its regular priceIn stock

Number of keysNumber of keys: 1
Up to 5 per order
  • Visa
  • Mastercard
  • PCI DSS compliant

Before you buy

Platform
Activates on Steam. You need a Steam account and the Steam app.
Region
Global: no regional lockREGION FREE
Languages
English, Ukrainian
Delivery
To your account, usually within minutes after payment is confirmed

The time has come for a new era of space exploration. We can detect and use warp portals to travel to other galaxies. But it allowed other space dwellers to detect us... ...and not all contacts are going to be peaceful. Especially, if you are a member of Cosmo Rider guild who pays bounty for capturing outposts and disassembling ships. AdvanceTravel through galaxies and solar systems during Expedition where each stage may have different conditions and events(from destructible asteroids to flying comets). ResearchResearch new weapons, modules and modifications between Expeditions. ImproveUpgrade Ship during Expedition: install researched weapons, modules, modifications. Change basic aspects (attributes). DealComplete Contracts to unlock new Research Tiers. ConquerDefeat enemy waves, extract cargo and components and jump into warp-portal to next stage. Enemies may also use different weapons and modules, but they can be shot-off during fight (node-based destruction). FAQ Run duration: ~20 minutes for one Solar system and ~1 hour for one Galaxy. But progress is saved between stages (each ~1-3 minutes), so run can be loaded later. Total playtime: 4 difficulties (aka Galaxies) with 21 stages and 3 bosses each. All progress can be reset after completing all galaxies (statistics is kept). Meta-progression / Boosters: researched items appear during run(Expedition). Researched items can be crafted before Expedition start. Permanent bonus Attribute point is obtained after completing Galaxy. Ship builds (gameplay styles): 3 archetypes can be defined for now: ranger-with-focus-on-weapons, ranger-with-focus-on-modules and melee-hyper-boost-rammer. And ship modification system is flexible enough to combine different styles. Randomness: it is possible to predefine ~50% of build before Expedition starts. Other 50% are choices done during Expedition.

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