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All Zombies Must Die!: Scorepocalypse cover art
All Zombies Must Die!: Scorepocalypse cover art

Activates on Steam. Region: Global.

All Zombies Must Die!: Scorepocalypse

Doublesix

€3.14

Activates on Steam. Region: Global.

€3.14

In stock at its regular priceIn stock

Number of keysNumber of keys: 1
Up to 2 per order
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Before you buy

Platform
Activates on Steam. You need a Steam account and the Steam app.
Region
Global: no regional lockREGION FREE
Languages
English, French, German
Age rating
ESRB T
Delivery
To your account, usually within minutes after payment is confirmed

All Zombies Must Die!: Scorepocalypse Steam CD Key Platform: Steam Release Date: 19 Apr, 2012 Product Description Step into the sturdy boots of McJagger and take on an army of the undead! In the standalone spin-off to All Zombies Must Die!, the only thing that really matters is your score. Build your multiplier and rack up as many kills as possible to become the best zombie-slayer in Deadhill; to that end, your mission remains the same: all zombies must die. As well infesting familiar locations such as Town Square, Shopping Mall and Surburbia, the undead have ambled their way into all new areas of Deadhill: the Military Base and Graveyard. In their bid to turn the world into a race of shuffling corpses, the zombies have stepped things up a gear for Scorepocalypse. McJagger will have to take on three new flavours of the undead: Soldier, Necro and Ghost. Our stoic hero shouldn’t be too concerned, however, there are two new weapons to help send the shufflers packing: Mini-gun and Rocket Launcher. Your score is based on a combination of two multipliers, one of which increases as you complete quests that appear organically as you play, and the other based on how many environmental modifiers you’ve managed to apply to the undead. Use fire, shock, sonic and radiation – and the environments themselves - to your full advantage, and get the highest score possible! System Requirements OS: Windows XP SP3 (32 bit only) Processor: 2.0GHz Memory: 2 GB RAM Graphics: Shader Model 3.0 DirectX®: 9.0 Hard Drive: 256 MB HD space

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